package pl.wat.ms4ds.terrain.konwersja; public enum EOSMAmenity { /** * v="hospital" | v="school" | v="post_office" | v="police" | v="marketplace" | v="fire_station" | * v="theatre" | v="cinema" | v="pharmacy" | v="nursing_home" | v="bank" | v="fuel" * v="university" | v="library" | v="clinic" */ HOSPITAL, SCHOOL, POST_OFFICE, POLICE, MARKETPLACE, FIRE_STATION, THEATRE, CINEMA, PHARMACY, NURSING_HOME, BANK, FUEL, UNIVERSITY, LIBRARY, CLINIC; public static EOSMAmenity getValue(String str) { switch (str) { case "hospital": return HOSPITAL; case "school": return SCHOOL; case "post_office": return POST_OFFICE; case "police": return POLICE; case "marketplace": return MARKETPLACE; case "fire_station": return FIRE_STATION; case "theatre": return THEATRE; case "cinema": return CINEMA; case "pharmacy": return PHARMACY; case "nursing_home": return NURSING_HOME; case "bank": return BANK; case "fuel": return FUEL; case "university": return UNIVERSITY; case "library": return LIBRARY; case "clinic": return CLINIC; default: return null; } } }