package pl.wat.ms4ds.terenfunkcje.konwersja; public enum EOSMNatural { /** * v="water" | v="reservoir" | v="wetland" | v="wood" */ WATER, RESERVOIR, WETLAND, WOOD; public static EOSMNatural getValue(String str) { switch (str) { case "water": return WATER; case "reservoir": return RESERVOIR; case "wetland": return WETLAND; case "wood": return WOOD; default: return null; } } }